How we built it
The work behind the effects: our own research, technique writeups, and performance notes from building music-synced canvas work.
Articles
Source research from our projects
Reference material we mined while porting these effects.
Legacy Cursor Effects Catalog
A full 28-effect catalog with translation targets.
allroadsleadtolovable/docs/research/legacy-cursor-effects-catalog.mdMusic-Reactive Effects
Audio analysis architecture, beat detection, band→effect mappings.
allroadsleadtolovable/docs/research/music-reactive-effects.mdPerformance Architecture
Quality modes, particle budgets, layered-canvas strategy, DPR guidance.
allroadsleadtolovable/docs/research/performance-architecture.mdAudio Canvas Refactoring Plan
Decomposing a 2,255-line engine into hooks + effect renderers.
1shotCRM/documents/refactoring-plan-audio-canvas-mode.md